Microsoft Researcher Creates Functional AI Using Age of Empires 2 Game Elements
microsoft
| Source: Mastodon | Original article
Microsoft researcher builds AI using Age of Empires 2. The project showcases a functioning neural network using virtual goats.
Microsoft researcher Adrian de Wynter has successfully built a working AI model within the game Age of Empires 2, utilizing virtual goats to create a functioning Large Language Model (LLM) neural network. This innovative project demonstrates that AI chatbots rely heavily on presentation rather than actual sentience.
This development matters as it highlights the current limitations and potential misconceptions surrounding AI capabilities. By creating a functional AI within a game environment, de Wynter's project showcases the importance of presentation in AI systems, suggesting that the perceived intelligence of chatbots may be more a result of clever design than true cognitive abilities.
As the field of AI research continues to evolve, this project will likely spark further discussion on the nature of sentience and intelligence in machine learning models. What to watch next is how this research influences the development of future AI systems, particularly in terms of transparency and understanding of their underlying mechanisms.
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